![]() The basic gameplay of Pocky and Rocky, regardless of the character you’re controlling, involves moving around in eight directions and either “shooting” or “deflecting”. Story mode features unlimited continues and the ability to step away and pick up where you left off later - which is a blessing, because although the game is fairly short, it’s also pretty dang tough, and the Easy difficulty doesn’t open up until you’ve collected enough coins! Once you’ve beaten the game or collected enough coins, you’ll unlock Free mode, which allows you to use any of your unlocked characters on the stages you’ve played up until this point. When you first start playing Pocky and Rocky Reshrined, you’ll only have access to the Story mode, where you work your way through a stage at a time with specific characters and abilities available to you on each level. Having been through this once before in the original Kiki Kaikai, Pocky sets off in an attempt to sort all this nonsense out, only to discover that a mysterious robed figure that she dubs Dark Mantle is seemingly up to no good. In Pocky and Rocky Reshrined - which is developed by a number of folks who worked on the original SNES titles - you initially take on the role of shrine maiden Pocky, who is warned by her raccoon friend Rocky that the monsters of the mountain have become violent and things are about to get pretty real. Pocky and Rocky Reshrined effectively acts as a reimagining of the first Super NES game - but, much like The Ninja Saviors: Return of the Warriors was no simple remaster of The Ninja Warriors Again this is a complete remake that draws enough inspiration from the original to feel authentic while still feeling like a fresh new game. ![]() ![]() This was followed up by a 1994 sequel, again for Super NES, and a Game Boy title in 2001. Kiki Kaikai immediately stood out even in these early days of video games by being a game based on a fantastic setting rather than the more common sci-fi and military-themed actions games - and it was also distinctively, unashamedly Japanese.įor most people in the west, the Kiki Kaikai (“Mysterious Ghost World”) series came to prominence with Natsume’s 1992 Super NES take on the series, which is where the Pocky and Rocky moniker was born. For the unfamiliar, the Pocky and Rocky series originated with the first Kiki Kaikai game in arcades, developed by Taito and released in 1986, a year after Taito’s Commando popularised the genre.
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